Ardynor is back online with its first collection of fixes and improvements.
World and Item Changes
- Equipment no longer loses durability.
- Block placement and destruction are restricted outside supported areas.
- Crafting tables, furnaces, and other functional blocks can be used in permitted locations.
- Leather Horse Armor has been disabled because it is used for custom models.
Character and Skill Changes
- More character statistics are now visible through
/profile. - Active and passive skills are assigned to their default slots.
- Abilities become usable after reaching their required class level.
- Casting Mode now turns off after 60 seconds without use.
- Added
/guidefor useful beginner information.
Quest Improvements
- Fixed several block-interaction quest objectives.
- Improved visual trackers for quest objectives.
- Main quests now progress automatically.
- Main quests can be cancelled and restarted through
/quests. - Side quests remain optional and must be accepted from NPCs.
- Added temporary beacon-style guidance to many quest objectives.
Additional Fixes
- Fixed several economy-related problems.
- Added basic wooden tools to a shopkeeper in Duskreach.
- Fixed smaller issues affecting ranked-arena queues.
- Reduced the damage and follow range of Goblin Assassins.
- Adjusted crop growth while farming continues to be developed.
Quest dialogue and narrative guidance are still being expanded. More quest improvements will arrive throughout Early Access.